MORITHON

​​​​Unreal Engine (Mainly C++), Level up 2024

  • Implemented multiplayer support, integrating Steamworks SDK to enable server creation and joining within Unreal Engine (C++).


  • Developed an in-game text chat system with a profanity filter, utilizing Unreal Engine UI and C++ for real-time in game communication.


  • Engineered server-to-client replication mechanisms, ensuring smooth gameplay synchronization using Unreal Engine RPCs.


  • Fixed critical subsystem bugs, including player count inconsistencies, improving real-time server accuracy with Unreal Engine C++.


  • Coordinated with a team of 40 members to develop and ship the game as part of a school course​


  • Showcased at Level Up 2024, where the game was recognized as a finalist.​


Originally intended for release on Steam by Humber College, but the launch is still pending, Meaning the game can not be properly played.